Episode Introduction
Guardians, we have achieved a breakthrough against the nefarious Coven of Zul. With your help--and the secrets obtained from the devilish duo Pont & Mortagne--we have located the hideout of the enigmatic Conductor. Whilst spying on his estate, we tracked and followed several members of his company, the Sirenian Symphony, and discovered a plot against the nobility of Waterdeep. The Coven intends to strike during the upcoming Feast of Autumn, a festival for citizens to offer thanks to one another and to the gods for trade, commerce, and seasonal blessings. We must act quickly and with precision--for if we are not careful, this could turn into a royal mess!
SPOILER ALERT!
SPOILER ALERT!
SPOILER ALERT!
Episode Recap
After discovering the Conductor's home and base of operations on the highly valuable estate of Glimmergarden, the Mortal Guardians began the taxing work of studying their enemy's methods and operations. With new information gained from this effort, the Guardians' agent, Mason, uncovered a plot to strike the very heart of Wintervaeld’s governance: a crippling attack during the annual Feast of Autumn which would kill many nobles and civilian officials. The Coven of Zul planned to disrupt the event and open devastating rifts to both decimate the nobility, improving the status of their ally, Lord Durevant Vaarelixian, and also weaken the defensive ability of the city as a whole. The Mortal Guardians acted swiftly, sending their best few adventurers to counter the plot--and they fought boldly, engaging and defeating no fewer than three attempts to open rifts into the Plane of Shadow! The actions of these brave adventurers earned them several accolades--including a title!--and the appreciation and loyalty of noble houses of Wintervaeld. This development in particular will be crucial in the days ahead as the battle against the Coven of Zul and Lord Vaarelixian rages forward.