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Act 1 E07: Path of Shadows

Episode Introduction

Strange happenings are afoot within our halls, Guardians! Following the savage attack by the Coven of Zul it seems we are now being haunted by eerie and menacing spirits from beyond. While we work rapidly to pursue our enemies and bring the fight to them,  it seems we have a particularly grim task for you: discover what manner of ghosts and apparitions have taken hold in our headquarters and put them to rest. Use whatever force you must, but be mindful--these beings may offer clues about our adversaries!

SPOILER ALERT!

SPOILER ALERT!

SPOILER ALERT!

Episode Recap

Following the cruel attack on the headquarters of the Mortal Guardians, strange and bizarre events plagued the abode of the adventuring guild. Ghosts of those slain in the attack lingered within the halls and made curious, grim appearances--and one such apparition was the remnant of an assassin! Relying on their bravery, wit, and knowledge of the arcane, several Guardians were able to draw this spirit from the veil and discern its malcontent: she was the soul of a Saregezan immigrant who sought to be reunited with a keepsake from her former life. Taking clues about the spirit's identity, the Guardians were able to track the woman's path from an orphanage in Waterdeep to the band of mercenaries known as the Dancing Swell. After reuniting the spirit with her prized possession, the heroes learned from the mercenaries' leader that the group had been hired by a scriveners company called Pont & Mortagne--a front enterprise in the service of none other than the Conductor! The brave Mortal Guardians confronted and defeated Malise Mortagne and recovered crucial documentation detailing the Conductor's treachery, his collusion with nobility, and plans from the attack against the Mortal Guardians headquarters.

Act 1 E08: A Dance with Devils

Act 1 E06: Through the Darkest Door

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